using System;
using System.Drawing;

namespace Mazeball
{
    public class GridCell
    {
        private Ball _ball;

        public int Row
        {
            get {   return _row; }
        }

        public int Col
        {
            get { return _col; }
        }

        internal Ball Ball
        {
            get { return _ball; }
            set { _ball = value; }
        }

        private int _row;
        private int _col;
        public float x;
        public float y;


        public GridCell(int x, int y)
        {
            _col = x;
            _row = y;
        }
    }
}